Ubisoft CEO And CFO Talk Loot-Boxes And Microtransactions

Ubisoft CEO Yves Guillemot and CFO Alain Martinez talked about a list of things during the company’s quarterly investor conference call, but they also touched on loot-boxes and microtransactions. Both the CEO and CFO believe Ubisoft games that feature live services give players “actual choice”.

Whatever your thoughts may be about Ubisoft it seems that you’ll have more to ponder over for their future games given that live services don’t seem to be going away. Recently, the company disclosed during its quarterly investor conference call its outlook on loot-boxes and microtransactions.

The information below comes from the company’s quarterly investor conference call, which depicts CEO Yves Guillemot and CFO Alain Martinez explaining their take on “live services” when “done right”.

According to CFO Martinez he explains that Ubisoft sees loot-boxes and microtransactions as a “question of quality” and “choice,” and that applies to all kinds of player recurring investment.

CEO Guillemot believes Ubisoft needs to deliver the proper quality for anyone to be interested, but he also noted that customers need to feel that they are “free not to buy” loot-boxes or make microtransactions given that they have a “choice”.

The two believe the way recent Ubisoft games include microtransactions, like in Rainbow Six Siege and Assassin’s Creed, has been “well received” by gamers since it’s “done right”.

CEO Guillemot and CFO Martinez feel that Ubisoft as a whole is going in the right direction and that there isn’t a major regulatory issue that they might face in regards to loot-boxes, microtransactions and live services.

If you want you can learn more about Ubisoft and its investor relations by heading on over to ubisoft.com and reading through the “Company” section.

Lastly, what’s your thoughts on Rainbow Six Siege, Assassin’s Creed and other Ubisoft titles and their service setup? Do you think that they are something tolerable, terrible or are you indifferent to it all?


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