It’s not quite Kingdom Come: Deliverance levels of success, but Fatshark’s Warhammer: Vermintide 2 is quickly on the warpath to reaching Warhorse Studios’ smash hit success. The Warhammer-themed co-op hack-and-slash shooter managed to move 500,000 copies in just under a week.
This was announced via a press release, where they revealed that 204 million minutes have been watched on Twitch and more than 50 billion enemies have been slain since launch.
Martin Wahlund, CEO Fatshark, chimed in to express his ebullience with the sales milestone, mentioning in the press release…
“We are proud and happy that gamers worldwide have taken Warhammer: Vermintide 2 to their hearts.” […] “500,000 games sold was a milestone that we had, but not less than a week after release.”
According to Steam Spy, the numbers sits at 400,000 owners, so Fatshark is reporting that there are 100,000 more owners than what Steam Spy is reporting.
Refunds are also relatively low, and there’s a strong attach rate to the game during the early days of its release. I suppose a lot of it has to do with the fact that the game launched at only $29.99, so lots of people felt a need to hop in and give the game a try.
In a way, it’s like the Lord of the Rings co-op game we never got. There’s a lot of similarities in the visual aesthetics and the way the enemies attack and behave that are reminiscent to how Peter Jackson envisioned J.R.R. Tolkien’s novels in his Lord of the Rings movies.
Even still, the co-op hack-and-slash title still trailed behind the sales trajectory of Kingdom Come: Deliverance, another independently produced title that received a large part of its funds from the crowd, which managed to move 1 million copies in just a week.
Now to be fair, Kingdom Come: Deliverance did actually release across three platforms compared to Warhammer: Vermintide 2 only releasing on one platform. So it’s very well possible that Fatshark could have achieved similar numbers had the game been available on the PS4 and Xbox One. Then again, Kingdom Come launched at double the entry price as Vermintide 2, so it shows that even at a higher price point people were willing to pay for a quality, realistic, medieval experience.
If you’ve been gaming on home consoles and you’re puffing your cheeks and bawling with teary eyes, don’t fret because Fatshark has plans on releasing Vermintide 2 on both PS4 and Xbox One later this year.
If you want to learn more you can visit the Steam store page.