Pete Hines Talks Future Bethesda Titles Coming To Their Own Client And Steam

There’s no surprise that talk has been building up ever since Bethesda announced in a recent update on their official website that Fallout 76 (for PC) will be exclusive to their own client. Well, at this year’s QuakeCon many outlets sought out an answer from Bethesda’s SVP of global marketing and communications and he, Pete Hines, elaborated on future Bethesda games, Bethesda.net, and Steam.

Taking up an interview at QuakeCon 2018 with publication site IGN, Hines attempted to clarify the FAQ update regarding Bethesda.net and games like Fallout 76 coming to the platform and not Steam:

“We did not announce ‘all future Bethesda games will not be on Steam that is not what we said. We said ‘this game will be available exclusively on Bethesda.net.’”

Later in the interview, Hines was queried whether Fallout 76 will ever make it to Steam or not, to which he replied:

“Is it possible? I guess, but I honestly couldn’t give you any guarantee one way or the other on whether it will or won’t.”

Shifting the interview over to a pressing topic that has surfaced on multiple forum boards and websites happened to be about Doom: Eternal being restricted to Bethesda.net. Hines had the following to say:

“We haven’t decided on anything else, this is specific to Fallout 76 given the kind of game it is — it’s an online, ongoing game. [Doom Eternal] may or may not, but it hasn’t been decided on anything else yet.”

The big question that I’ve been waiting for and many others finally has been answered via the interview, why did Bethesda decide to use their own client over Steam? You can read the answer to the question that has been asked many times but avoided by Bethesda and crew right here:

“We feel like the best way for us to provide the best experience and service to our customers is to be dealing with them directly, and not through someone else.”

Hines elaborated further and noted:

“There are some different things that have happened or have come up where having everyone work directly with you does make things a little easier in terms of talking to your player base, having them talk to you. I am 100% sure I know whose fault it is and whose problem it is when you’re having an issue with the game: it’s ours.”

Well, there you have it. To sum up the above in laymen terms, Bethesda will see how well Fallout 76 performs on their own client and if the game fails they will share both Fallout 76 and Doom: Eternal on Steam. If Fallout 76 does well, we’ll likely see it stay on Bethesda.net along with future Bethesda games.


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