New World Interactive announced that Insurgency: Sandstorm is no longer releasing on September 18th as the team had originally scheduled. The game is now going to release on December 12th at the end of the year following a lot of feedback from the community.
Over on the official website, there’s a post addressing the community’s participation in the beta and the feedback they gleaned that pointed out the bugs and glitches still present in Insurgency: Sandstorm, which then prompted them to delay the game into December.
In the post, the developers state…
“Despite the game’s improvement, we are acutely aware that not all of you are having the ideal experience we want to deliver. By extending the beta and moving our launch date to December, the additional time will allow us to make significant improvements to the game with continued input from you. The additional time allows us to target a lower minimum system requirement, address more bugs, work on overall polish, gather additional feedback from the community to refine gameplay, and ensure that highly requested community features which may otherwise have had to be added post launch (such as community servers and custom games) are ready for day 1.”
There’s a list for the roadmap of goals they want to accomplish by December, which includes upgrading to Unreal Engine 4.20, improve the overall quality of the character models, texture mapping, and the polish of the animations, as well as improve the quality of using scopes, and upgrade the visual aesthetics of the levels.
They also want to add more quality of life features, such as a server browser in the server options menu, and the ability to create and find custom games and community-run servers.
They still have a lot of bugs and glitches to fix, along with balancing issues, and performance optimization.
It seems like a lot of things to fix by December, but we’ll see if the team can pull it off. You can learn more about the game by visiting the Steam store page.