The latest Open Discussion has arrived as of March 31st. This series on OAG allows anyone to write up anything that comes to mind in the comment section, which can be about video games, movies, events or anything. As per usual, this Open Discussion, like many other pieces on this site, will not actuate any form of censorship.
Anyone looking for a place to share something that may be of interest will find that the Open Discussion, which appears every week on OAG, allows for all types of discussions. The Open Discussion series enables readers to participate and engage in a variety of topics without any restrictions.
Moreover, the Open Discussion series also features specific topics to partake in if you can’t think of anything to jot down. If you do not want to partake in the Open Discussion and wish to change the subject to something that you feel is more interesting/pressing, feel free to do so.
As for this Open Discussion it is about video game announcements and release methods. What do you think is the best way publishers and developers announce/release a game? Is a short, intermediate, or long release good?
In addition to the above, do you like it better when games are released the day they are announced? Is the more common method of games announced a year before their release better? Or do you like it when games are released when they are ready to ship?
In other words, what is the best way publishers and developers can announce and release titles you are looking forward to?
Like any other Open Discussion, if you have something else on your mind and wish to share it you are free to post it up right here. This means that content unrelated to this very topic can be shared without being moved to another section.
This week’s music selection is a throwback to one of the last decent 007 games, Blood Stone. It’s the theme song “I’ll Take it All” from Joss Stone.