Certain companies have to scramble to throw together vapid platitudes about sales performance and indefinite approximations about chart tracking. It’s an easy way to pretend your product is doing well on the market compared to previous entries while completely avoiding rolling out any details whatsoever on the actual sales. Nintendo, however, is not one of those companies, and they had no qualms about revealing that Super Smash Bros. Ultimate sold through 13.81 million copies across the Nintendo Switch since launching in December of 2018.
It’s basically proof that a well-made game at $60 a pop can be highly profitable without fleecing customers with gambling-style loot boxes, mobile-style grinding, or aggressive microtransactions. But most companies would rather lie and say that development costs warrant that they strip the game of fun and turn it into a penny-stealing whorehouse for your wallet than admit that they’re just greedy and they actually hate gamers.
But Super Smash Bros. Ultimate wasn’t the only game that moved more than 10 million units for the Switch last year.
The report also reveals that Pokemon: Let’s Go Pikachu and Let’s Go Eevee sold a cumulative 10.63 million copies.
Mario Kart 8 Deluxe moved 7.47 million units last year, while Super Mario Party moved 6.4 million units.
As pointed out by GameSpot, Super Smash Bros. Ultimate was the real star of the pack, rounding out the fiscal year of March 31st, 2019 with 13.81 million units. As noted in the article, it managed to move more units than the total lifetime sales of Super Smash Bros. Brawl on the Wii within the span of just four months.
That means either Nintendo did a grand-fantastic job of marketing the game, or gamers have been starved for real games, and decided to pick up something that was actually fun for once.
Overall, Nintendo knocked 2018 out of the park. The Switch moved a total of 16.95 million units in the previous year, showing that it’s on a steady pace to catch up to the PS4 sooner rather than later. As noted in the report, Nintendo won’t be revealing a new Switch SKU at this year’s E3, so the big thing now is to keep the momentum going by releasing hard-hitting software throughout 2019.