The controversial game that is Wolfenstein II: The New Colossus has a successor in the form of Wolfenstein: Youngblood. The upcoming first-person shooter will hit PC, PS4, Xbox One, and Switch on July 26th, 2019. However, a publication site had the chance to talk with MachineGames co-founder ahead of its release, in which said dev is a bit scared when it comes to fans receiving Youngblood.
Website videogameschronicle.com struck up an interview with MachineGames co-founder Jerk Gustafsson. The co-founder believes the team needs to take risks with the upcoming sequel Youngblood, but the Swedish studio’s executive producer is bit uneased when it comes to fans indulging the product — assuming there’s a big enough crowd to begin with or interest in the woke game.
Gustafsson says Youngblood has introduced several features unfamiliar to both the franchise and its developer, which includes co-op, a so-called non-linear mission structure and the ability to upgrade characters throughout the game.
Also, this will be the first of the nu-Wolfenstein games to feature an all-female playable lead, and microtransactions, which I’m sure is an additive to MachineGames’ cold sweats when it comes to fan reception.
Anyway, here’s the official quote that website VGC posted for your reading pleasure:
“Speaking to VGC, exec producer Gustafsson admitted it’s a ‘bit scary’ waiting to see how the features will be received by fans.”
Gustafsson elaborated further on his thoughts on the game and fan reception, which if you ask me, I’d say that there’s a lack of confidence in the overall game and that Gustafsson and crew know Youngblood won’t sell that well in the grand scheme of things hence the inclusion of MTX.
With that said, here are the co-founder’s feelings regarding Youngblood:
“I feel good about it [the overall game]. It’s a bit scary as well, to be honest, since we are doing so many new things with this game compared to what we have done previously.
There are a lot of things in this game that we haven’t done before, such as co-op, the non-linearity of it and the level progression of players. I’m really happy with co-op because it’s great fun to play with a friend.”
“Because it’s what the title refers to: a new generation. The co-op adds something new and fresh for us, but of course that also comes with some challenges because we didn’t really have that experience.
But I feel that we needed to take that step. Co-op has forced us to think in a non-linear way, not just in terms of gameplay but story as well.”
So there you have it, the co-founder is a bit scared and not fully confident in his team’s work when it comes to fan reception.
As noted above, the first-person shooter will become available for PC, PS4, Xbox One, and Switch on July 26th, 2019.