Migami Games announced that the demo for Wallachia: Reign of Dracula has been updated with an all new intro sequence, improved graphics, updated controls, and better playability as the game gears up for launch on PC. The developers also announced that they teamed up with publisher Storybird and will launch Wallachia: Reign of Dracula on the Nintendo Switch.
The update for the game was announced over on the Facebook page for Wallachia, where Migami informed their fans about the Switch version coming…
“Here is the new demo of ‘Wallachia Reign of Dracula’! There are many updates, including the opening cutscene starring Kira Buckland – Voice Actress, improved graphics, and another level! We are also excited to announce that we have partnered with publisher Storybird! The game will be sold on Steam and Nintendo Switch!”
The PC demo can be downloaded from Mediafire.
The update to the demo compared to the one they released back in 2018 is pretty massive. Nearly everything has been improved, as indicated in the playthrough from YouTuber 1993P Doubleguy, which you can check out below.
The animations are still a little odd when she’s running compared to the 2018 demo, but the overall sprite design of the main character looks ten times better than last year’s demo.
The voice acting is passably corny but at least the villains act like villains, and the main character chick isn’t annoying like all those other feminist heroines from AAA Western titles.
As for the gameplay and design… while the game is about hunting down Dracula, it’s not really like Castlevania at all. It’s actually closer to Shadow of the Beast or Rasten Saga.
You mostly rely on the bow to kill enemies, but you’ll need to use your sword not for melee attacks but to deflect incoming projectiles, which is a pretty cool gameplay feature.
In the old demo the music sounded like it was tracker-based S3M tunes, but there’s a more orchestrated texture to the musical palette in the new demo.
The gameplay is a mix of run-and-gun style platforming and dark-fantasy storytelling with a heaping helping of bosses scattered in between.
While there’s still a lot of work to be done and plenty of polish that needs to go into the balancing, animations, combat, and boss patterns, I do have to admit that this reminds me of an old Amiga game or something that would have been on the Sega CD back in the early-to-mid 1990s.
If you’re interested in keeping track of the development of Wallachia: Reign of Dracula you can do so by following the Migami Games Twitter account or keeping track of the updates over on the Facebook page.
(Thanks for the news tip Philippe Sirgel)