Category Archives: Interviews
Ruin Of The Reckless Interview: Roguelike Development And Greenlight

One of the new games that managed to get some positive attention and traction from gamers on Steam Greenlight is…

Stellar Tactics Interview: Spaceships, Perma-Death And Fallout 2

Recently a trailer for Stellar Tactics went live and it detailed a game that allows players to fly a spaceship…

Blade: Sword of Elysion Interview: Bringing A Console Experience To Mobile Devices

One of the most difficult things about mobile game development is finding an audience willing to stick with a game…

Lost In Harmony Interview: Fusing Japanese Inspiration With Wyclef Jean’s Music

Digixart Entertainment is prepping to release their new mobile title Lost in Harmony and the lead creative mind behind the…

Star Citizen Backers Can Be Perma-Banned For Off-Site Activity

David Maddaluno, station owner and show host of Beyond The Horizon Radio offered to help provide substantial information used in…

Star Citizen Composer Interview: Chris Roberts Is Very Hands-On With The Score

The Star Citizen soundtrack is being composed by Pedro Macedo Camacho. He started off working on indie projects nearly a…

Avorion Interview: Permadeath, Procedural Damage And Capital Ships

Avorion is a sci-fi, space combat game where players can build their ship from scratch and make it as big…

Pangaea Interview: High-Tech Weapons, Monsters And Survival

Russian game developer LVR Studio is working on a new survival game called Pangaea: New World. They’ve been consistent and…

Star Citizen Interview: CIG Employee Addresses Financial Allegations, Project Concerns

Star Citizen has been under fire lately for a number of unsubstantiated allegations regarding embezzlement, employee work conditions and the…

CivCraft Interview: Losing Entire Kingdoms And Seeking Vengeance

Persistent MMOs where players can actually gain and lose everything are very rare in today’s market. Very few games actually…

Dark Storm Interview: We Felt It Was Important To Portray Women In A Better Light

Fenrir Studios is currently working on a game called Dark Storm: Ascension. It’s a third-person action-stealth title made in a…

Disney Infinity Dev Interview: Devs Worry More About Content Stigmas Than You Know

Asher Einhorn, a freelancer and senior designer for Studio Gobo – a design outlet who worked on games like the…

Melancholy Republic Interview: Female Characters And RPGs Without Combat

I recently had the opportunity to discuss the upcoming JRPG-inspired role-playing game from Cloud Runner Studios called Melancholy Republic. The…

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