Infernal Radiance Impressions

(Disclaimer: CD Key provided for free)

At first, Infernal Radiance struck me as a game possessing an innate quality, but not one that jived with my tastes. Continuing onward, this became increasingly obvious to me, and even as issues separate from my tastes arose, I do not believe any amount of improvement would overall change this issue. Continue reading “Infernal Radiance Impressions”

Mafia: Definitive Edition Gameplay Video Previews Upgrades, Enhancements

Mafia Definitive Edition

I don’t have much hope for the remake of the 2002 classic, Mafia, but there’s no denying that the new version of the 18-year-old game actually does visually look impressive. A near 15-minute demonstration was rolled out to give gamers a glimpse into what they could expect from the new version of the game. Continue reading “Mafia: Definitive Edition Gameplay Video Previews Upgrades, Enhancements”

Monster Crown Early Access Preview

[Disclosure: A free key was provided for the content of this preview]

Title: Monster Crown
Genre: RPG
Players: 1 (online PvP)
Developer: Studio Aurum
Publisher: Soedesco
Release date: (Early Access) July 31st, 2020
Content Rating: Red
Contains: Pronoun selection, anti-individualism themes, anti-capitalism themes Continue reading “Monster Crown Early Access Preview”

Panzer Paladin, Retro Side-Scroller Features Weapon Creation, Dynamic Combat

Panzer Paladin

Tribute Games rolled out a four minute gameplay demonstration for their upcoming side-scroller, Panzer Paladin. It was featured in the summer games festival, and seems to be a mix of classic hack-and-slash side-scrollers with a bit of Shovel Knight tossed in. Continue reading “Panzer Paladin, Retro Side-Scroller Features Weapon Creation, Dynamic Combat”

Unsung Story Gameplay Video Demonstrates Turn-Based Battles

Unsung Story

Little Orbit’s crowdfunded TBS title, Unsung Story: Tale of the Guardians is still coming along in the development sphere, and they recently held a stream to showcase some of the gameplay, the characters you’ll control, the special attacks, and more. Continue reading “Unsung Story Gameplay Video Demonstrates Turn-Based Battles”

Gunner Heat Hopes To Revive Realistic Tank Sims For PC Gamers

Gunner Heat

GHPC Developers are currently working on a 3D tank simulator for PC called Gunner Heat. The game is a throwback to old-school tank sims that used to be prevalent back when war sims were all the rage, and it’s currently being funded by the community. Continue reading “Gunner Heat Hopes To Revive Realistic Tank Sims For PC Gamers”

Six-Gun, Horror Themed FPS Has You Escaping From Haunted Mines

Six Gun

There’s a new horror-FPS in the works from ISART Digital called Six-Gun. The hook for the game is that you trawl through the dark tunnels of a mine filled with evil creatures. Much like the namesake, you’re given a six-shooter revolver and you only have six bullets to help you survive the experience set in the Wild West of 1886. Continue reading “Six-Gun, Horror Themed FPS Has You Escaping From Haunted Mines”

Evolutis Gameplay Video Previews Motorcycle Riding, Combat, Dialogue System

Evolutis

PM Studios and Poke Life Studio’s Evolutis was announced back in January of this year for home consoles and PC. The game uses rotoscoping and action scenario framing based on popular anime from the 1980s. A new video was released featuring nearly six minutes of gameplay footage and you can check out what the navigation, interactivity, and fighting mechanics are like. Continue reading “Evolutis Gameplay Video Previews Motorcycle Riding, Combat, Dialogue System”

HammerHelm Hands-On Preview: City-Builder With Ample Amounts Of Content

[Disclosure: A preview copy was provided for the contents of this article]

When brought to my attention, HammerHelm brought immediate excitement. Here was an adventure game centered around building a settlement for dwarves while simultaneously exploring and defending that settlement from various threats. I cannot say where or when I began to love base or town management, but it is a feature I have a great adoration for, so I couldn’t wait to give this game a try. Continue reading “HammerHelm Hands-On Preview: City-Builder With Ample Amounts Of Content”

TechnoTsunami Hands-On Preview

[Disclosure: Product key received for free]

Recently I had the opportunity to try out TechnoTsunami’s early access debut now that the game is currently on the Steam store. TechnoTsunami is an adventure game by solo dev Neon Castle. Set aboard a retro-futuristic art deco space cruise ship where humans send their consciousness to relax in robot bodies while they go about their lives on Earth. You are a collector, and as with many things in this game what this means will not be explained to you, but essentially you collect things from the future for reasons. Continue reading “TechnoTsunami Hands-On Preview”

Predator: Hunting Grounds Gameplay Videos Ruined By Poor-Playing Journalists

Predator Hunting Grounds

Illfonic may not have the best reputation around, but so far their take on the Predator franchise actually seems to be better than the last few movies that have come out. Ahead of the game’s release on April 24th, 2020 for PS4 and the Epic Games Store for PC, they rolled out some new gameplay videos featuring both the Predator gameplay and the Fireteam gameplay. Continue reading “Predator: Hunting Grounds Gameplay Videos Ruined By Poor-Playing Journalists”

Captain Tsubasa: Rise Of New Champions Career Mode Trailer Covers Customization, Choices

Captain Tsubasa Rise of New Champions

Bandai Namco released a new trailer for the upcoming Captain Tsubasa: Rise of New Champions. The trailer covers the game’s choice-driven story mode and the customization aspects that are present therein. Continue reading “Captain Tsubasa: Rise Of New Champions Career Mode Trailer Covers Customization, Choices”

Nioh 2 Last Chance Demo Impressions

Despite its constrained design, I am quite fond of the original Nioh. From its fantastical pseudo historic fantasy story to gameplay that remedied many of the grievances I held against Dark Soul’s combat, boss and AI design it was a game I spent many hours playing. Mostly because despite it indeed being constrained by a limited budget in a lot of ways the basic gameplay was smooth enough to offer a challenging yet fun experience that didn’t require achieving divinity tier mastery of the game’s controls or grind and min-max like a madman. Rather I should say till you became mad as I am still fully convinced killing Vendrick for that shiny Platinum Trophy carved out more than a year off my life expectancy. Continue reading “Nioh 2 Last Chance Demo Impressions”