Smoke And Sacrifice Devs Discuss Next-Gen Consoles Baseline Being 4K And 60FPS

If you look hard enough, sometimes not, you’ll find pieces and write-ups pertaining to the next generation of consoles under Sony, and Microsoft’s portfolio. Although companies say that they’re developing games and engines for next-gen devices (like Bethesda), another development team offers their thoughts on the baseline of next-gen resolution and frames-per-second (fps) and what the next consoles should offer. Continue reading “Smoke And Sacrifice Devs Discuss Next-Gen Consoles Baseline Being 4K And 60FPS”

Shadow Of The Tomb Raider Relegated To 4K At 30fps On Xbox One X

Shadow of the Tomb Raider Ugly

Square Enix had to play a little bit of damage control after Eidos Montreal studio head, David Anfossi, mistakenly blurted out during an interview on EPN TV that Shadow of the Tomb Raider would be 4K and 60fps on the Xbox One X. It turns out that those specs aren’t quite right, and that the game is actually only 4K at 30fps on Microsoft’s $500 system. Continue reading “Shadow Of The Tomb Raider Relegated To 4K At 30fps On Xbox One X”

Ni No Kuni 2 Will Run At Dynamic 4K At 60fps On PS4 Pro

Ni No Kuni 2 PS4 Pro 4K

CEO of Level-5 Studios, Akihiro Hino, managed to answer a couple of questions about the upcoming Ni No Kuni II: Revenant Kingdom, and addressed some of the technical specifications for the game running on the PlayStation 4 Pro. Continue reading “Ni No Kuni 2 Will Run At Dynamic 4K At 60fps On PS4 Pro”

The Witcher 3: Wild Hunt Xbox One X Update Adds 60fps Performance Mode

The Witcher 3

CD Projekt Red announced that two new modes have been added to the Xbox One X version of The Witcher 3: Wild Hunt. Much like the PS4 Pro update from a while back, CD Projekt Red has now enabled advanced graphics options for the Xbox One X version of the game, so if you enjoy tweaking and troubleshooting your graphics options just like the PC version of games – but without the option to play at 8K and 120fps – then you’ll enjoy the new advanced graphics settings for The Witcher 3. Continue reading “The Witcher 3: Wild Hunt Xbox One X Update Adds 60fps Performance Mode”

Star Wars: Battlefront 2 Pre-Alpha Runs At 1080p 60fps On PS4 Pro

Star Wars Battlefront 2

During a graphics analysis conducted by Digital Foundry, it was discovered that despite running at an internal resolution of native 3840 x 2160, Star Wars: Battlefront 2’s screen output for the PS4 Pro was curtailed to native 1080p at 60 frames per second. Continue reading “Star Wars: Battlefront 2 Pre-Alpha Runs At 1080p 60fps On PS4 Pro”

F1 2017 Is Running At Native 4K And 60fps On Xbox One X

F1 2017 XBox One X 4K

Apparently it’s not just Crackdown 3 and Forza Motorsport 7 rocking native 4K resolutions on the Xbox One X. Joining other games in the 4K and 60fps category is Codemasters’ F1 2017. Continue reading “F1 2017 Is Running At Native 4K And 60fps On Xbox One X”

Super Lucky’s Tale Runs Native 4K At 60fps On Xbox One X

Super Lucky Tale 4K

The Xbox One X is being promoted by Microsoft as a true 4K machine. It’s not something that I personally think is in market demand from console gamers, but Microsoft is already all in on the marketing for the console as a device that pummels the competition with ultra high-definition pixels rendered at a native 3840 x 2160 with progressive frame scanning. Continue reading “Super Lucky’s Tale Runs Native 4K At 60fps On Xbox One X”

Final Fantasy XV PS4 Pro Patch Adds 60fps Option February 21st

Final Fantasy XV 60fps

PS4 Pro owners will retroactively receive bonuses for games already released, such as Square’s intent on unleashing a patch on February 21st that adds a 60fps option to Final Fantasy XV. This was discussed during a Square Enix live-stream over on YouTube. Continue reading “Final Fantasy XV PS4 Pro Patch Adds 60fps Option February 21st”

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