Under Night In-Birth Exe:Late[cl-r] Set To Release In Early 2020

Under Night In-Birth Exe

At this year’s EVO tournament series, we had a deluge of announcements from the major fighting game companies, either announcing sequels, new DLC, new projects, or brand new IP. Two of the companies that dominated EVO with announcements were Bandai Namco and Arc System Works. In the case of the latter, one of the more hotly anticipated projects they rolled out during the second day of competition was that Under Night In-Birth Exe:Late[cl-r] is in development and heading to a console near you. Continue reading “Under Night In-Birth Exe:Late[cl-r] Set To Release In Early 2020”

BlazBlue: Cross Tag Battle V2.0 Update To Bring Yumi, Blitztank And More As DLC Characters

Arc System Works last year announced that there would be a total count of 40 playable characters, 20 of whom are post-launch DLC characters in BlazBlue: Cross Tag Battle. Well, nine more will join the fray via the Version 2.0 update which launches on November 21st, 2019, across PC, PS4, and Switch. Continue reading “BlazBlue: Cross Tag Battle V2.0 Update To Bring Yumi, Blitztank And More As DLC Characters”

Guilty Gear Set For 2020 Release, Refines Anime Aesthetic In Unreal Engine 4

Guilty Gear 2020 - Sol Badguy

While a bunch of developers in the West are busy trying to find ways to make women look as horrible and as ugly as possible with decade old shaders, hideous haircuts, and unappealing body types, Japanese developers are busy working on ways to actually improve the gaming industry by developing new shader solutions, advanced animation pipelines, and some of the best designed characters in the history of 3D art development. That ethos couldn’t be more apparent with the antipodes design that the upcoming Guilty Gear has when compared to Mortal Kombat 11, the latter of which has some of the ugliest characters rendered to screen and some of the most unappealing females ever designed. Continue reading “Guilty Gear Set For 2020 Release, Refines Anime Aesthetic In Unreal Engine 4”

Kayane’s EVO Top 8 Finish In Soul Calibur VI Turns Into Salty Row On Twitter

Soul Calibur VI EVO Top 8

FGC member Kayane participated in the Soul Calibur VI EVO tournament and managed to make the Top 8. No easy feat for even some of the best players out there. However, the victory of making it onto the stage (but not actually winning the tournament) came with a caveat, and it was that all sorts of gender politics salt began emerge from a Twitter thread surrounding Kayane, her comments, and some consternation within the community about women making it to the Top 8 at EVO. Continue reading “Kayane’s EVO Top 8 Finish In Soul Calibur VI Turns Into Salty Row On Twitter”