Anno: Mutationem Video Entices Gamers With Cyberpunk Cities, Hot Girls, And Awesome Combat

Anno Mutationem

Beijing-based ThinkingStars Technology is still working on their cyberpunk action game, Anno: Mutationem. The game has sort of gone dark since 2019, but a YouTuber recently compiled together some of the promotional footage of the game to remind gamers about the visually stunning hack-and-slash action title due out for PC, PS4, and mobile devices. Continue reading “Anno: Mutationem Video Entices Gamers With Cyberpunk Cities, Hot Girls, And Awesome Combat”

GameDec, Isometric Cyberpunk RPG Surpasses $113,000 On Kickstarter

Gamedec

Anshar Studios’ GameDec was originally announced last year in the summer just ahead of GamesCom. The game basically went dark after that, only occasionally appearing in previews up until recently, where Anshar decided to take to Kickstarter to gather funds to complete the development of their isometric, cyberpunk adventure title. Continue reading “GameDec, Isometric Cyberpunk RPG Surpasses $113,000 On Kickstarter”

Observer: System Redux Headed To PS5, Xbox Series X

Observer PS5

Bloober Team teased an upcoming announcement for the next-gen port of Observer, titled Observer: System Redux. The announcement was for an upcoming announcement for the game, which is highly annoying, but the team is using the opportunity to build hype for the upcoming re-release on next-gen consoles. Continue reading “Observer: System Redux Headed To PS5, Xbox Series X”

Conglomerate 451 Cheats Come Equipped With God Mode, Infinite Credits

Conglomerate 451 Cheats

Runeheads and 1C Entertainment’s grid-based cyberpunk DRPG, Conglomerate 451, is a polarized game on PC. It launched with a lot of mixed reviews, but there’s already a dedicated audience for the game, and some of them are looking for a few cheats to make the game’s difficulty a little more palatable. Continue reading “Conglomerate 451 Cheats Come Equipped With God Mode, Infinite Credits”

Vigilance Dev Update Previews Cyberpunk Holograms, Flight, And Hacking

Vigilance

Vigilance is an upcoming cyberpunk bounty-hunting action game being built on the Unreal Engine 4. It’s best described as a mix between Blade Runner and Human Head Studios’ original vision for Prey 2. The developer, Nas Nakarus, recently updated the community with a preview of some of the features being implemented into the third-person action game. Continue reading “Vigilance Dev Update Previews Cyberpunk Holograms, Flight, And Hacking”

The Blind Prophet, Gothic Cyberpunk Adventure Demo Goes Live With Kickstarter Campaign

Blind Prophet

Babtiste Miny’s The Blind Prophet is currently on Kickstarter at the moment. The point-and-click adventure game is set a visually distinct cyberpunk universe. The game was recently put onto the crowdfunding platform, and it currently has an entire month to go as of the writing of this article. Miny is seeking just $11,000 to help get the game brought to life. Continue reading “The Blind Prophet, Gothic Cyberpunk Adventure Demo Goes Live With Kickstarter Campaign”

The Last Night For Xbox, PC Needs Funds But AAA Dev Activists Are Trying To Stop It

The Last Night

The real life scenario involving the development of Tim Soret’s The Last Night, a hybrid pixelated 3D cyberpunk game themed around a dystopia brought about by unchecked Leftism, has almost turned into its own sci-fi story itself. The developer was originally under the Raw Fury publishing label attempting to get the game made for the Xbox One and PC, but due to efforts from rampant radical Leftists in the game development sector, his game is seeing a lot of opposition and roadblocks that are preventing it from getting made. Continue reading “The Last Night For Xbox, PC Needs Funds But AAA Dev Activists Are Trying To Stop It”

The Blind Prophet Screenshots Emerge For Cyberpunk Point-and-Click Adventure

The Blind Prophet

Ars Goetia Games released some new screenshots for the upcoming point-and-click cyberpunk adventure game, The Blind Prophet. The game is scheduled to enter into crowdfunding on Kickstarter in January, but ahead of its funding drive some new screenshots emerged of Babtiste Miny’s passion project. Continue reading “The Blind Prophet Screenshots Emerge For Cyberpunk Point-and-Click Adventure”

Sense: A Cyberpunk Ghost Story Demo Updated Ahead Of Kickstarter

Sense A Cyberpunk Ghost Story

Top Hat Studios and Suzaku announced that their 2.5D horror-adventure game now has a new demo available for download for both Windows and Mac on the itch.io page as well as over on IndieDB. The demo is only 366MB, so you won’t lose much in hard drive real estate when it comes to checking out Sense: A Cyberpunk Ghost Story. Continue reading “Sense: A Cyberpunk Ghost Story Demo Updated Ahead Of Kickstarter”

Why Thanks, Kaliban. Now Crying Suns Has Me Intrigued.

Let’s run with this little theme of concepts a little while longer, please? Continue reading “Why Thanks, Kaliban. Now Crying Suns Has Me Intrigued.”

Living Dark’s Combat Inspired by John Wick, Features Melee And Gunplay

Living Dark Combat

RocketWerkz posted up a new developer documentary showcasing the pillars of design for their combat systems in the upcoming cybernoir, action-RPG, Living Dark. The five and a half minute video takes gamers through the way the combat works and what the developers are doing to foster creativity and ingenuity in their upcoming title. Continue reading “Living Dark’s Combat Inspired by John Wick, Features Melee And Gunplay”

Living Dark, Cyberpunk 3D RPG Features Procedural Narrative

Living Dark

Rocketwerkz’ Living Dark is an upcoming neo-noir 3D role-playing game set in a not-quite cyberpunk society. The futuristic setting sports the typical drone surveillance, bevy of robotic police forces, and a typical anti-authoritarian terrorist organization that isn’t afraid to crack a few eggs to make an omelet. Continue reading “Living Dark, Cyberpunk 3D RPG Features Procedural Narrative”

Seven: The Days Long Gone Review: Murder by Numbers

[Disclosure: A review copy was provided for the contents of this article]

Seven: The Days Long Gone is an ambitious kind of game. So ambitious really that it’s taken me something like two months to review it. This is largely because whilst I find the mash up of different genres and ideas of great interest, the game ebbs and flows very erratically in terms of execution. Continue reading “Seven: The Days Long Gone Review: Murder by Numbers”

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