Motohiro Okubo Touches On Soul Calibur VI Demo, Online Beta, Frame Counter And More

In recent news surrounding Soul Calibur VI, avid fighting game fan and Soul Calibur enthusiast Kayane had the chance to interview producer Motohiro Okubo at EVO 2018. The interview touches on the fighting game’s stage of development, balancing, post-launch content/updates, in-game frame data, an online beta, and an open demo. Continue reading “Motohiro Okubo Touches On Soul Calibur VI Demo, Online Beta, Frame Counter And More”

Soul Calibur VI Has No Current Plans On Costume Collaborations

A recent interview between another publication site and producer of Soul Calibur VI, Motohiro Okubo, talked a myriad of things, and one of those things happened to be about how there are no plans for costume collaborations at the moment. This, however, will be offset by the “character creator,” which Okubo thinks will open a lot of possibilities for tweaking a character to a player’s liking. Continue reading “Soul Calibur VI Has No Current Plans On Costume Collaborations”

Motohiro Okubo Talks Soul Calibur VI Reboot, No Cross Play Planned

Soul Calibur VI

Motohiro Okubo recently took up an interview with another publication site to talk about Soul Calibur VI, giving fans a little insight into what this iteration will contain hold at launch. Soul Calibur VI is currently slated to launch across PC, PS4, and Xbox One. Continue reading “Motohiro Okubo Talks Soul Calibur VI Reboot, No Cross Play Planned”

Motohiro Okubo Could Be Teasing Astaroth For Soul Calibur VI

This information about Astaroth possibly making his way into the ranks of Soul Calibur VI roster should be taken with a grain of salt, however a new tweet by Soul Calibur VI producer Motohiro Okubo could suggest otherwise. Continue reading “Motohiro Okubo Could Be Teasing Astaroth For Soul Calibur VI”

Soul Calibur VI Producer Touches On Story, Siegfried Rumors, Switch Version

Keen fans who follow Soul Calibur VI news might already know the information that went down between Kayane and producer Motohiro Okubo. The interview touches on the game’s story, Siegfried rumors, characters that could be potential guests, a Switch version and more. Continue reading “Soul Calibur VI Producer Touches On Story, Siegfried Rumors, Switch Version”

Motohiro Okubo Says That Soul Calibur VI Release Date Might Be Announced Soon

I know that this is an announcement of an announcement, but if you are eager to know when Soul Calibur VI official release date will be announced just know, according to Motohiro Okubo, that it might be coming soon. Continue reading “Motohiro Okubo Says That Soul Calibur VI Release Date Might Be Announced Soon”

More Soul Calibur VI Characters To Be Revealed Soon, DLC Confirmed

Soul Calibur VI producer Motohiro Okubo recently took up an interview regarding the fighting game’s mechanics, soon to be revealed characters in the roster and DLC. SoulCalibur VI is set to release across PC, PS4 and Xbox One. Continue reading “More Soul Calibur VI Characters To Be Revealed Soon, DLC Confirmed”

SoulCalibur VI Producer Motohiro Okubo Breaks Down Sophitia’s Character

SoulCalibur VI producer Motohiro Okubo has taken to a new video to break down Sophitia’s character. The new video briefly touches on Mitsurugi, but focuses heavily on Sophitia’s design and character. SoulCalibur VI is due out for PC via Steam, PS4 and Xbox One in 2018. Continue reading “SoulCalibur VI Producer Motohiro Okubo Breaks Down Sophitia’s Character”

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